Customize your role
Above all else, we want every individual character to feel important to the overall guild story. This means, while there are specific sections of the guild’s overarching structure, we don’t place on emphasis on divisions the way many guilds do. Instead, we want you to decide what you would have most fun having your character do–and then do it! Whether this is straightforward (such as simply being an Academy student) or highly specialized (such as being a herbalist for the witch coven), if it doesn’t clash with our overall theme, we will happily make a place for you.
Our guild’s RP has several themes: a Knightly Order, an Academy, and the Tribe of supernatural creatures and monsters who secretly live on the grounds. These facets are as united or separated as our members wish them to be, with some focusing on one over the others and others maintaining an equal balance between them.
The bulk of our RP is based around daily/nightly unscripted, freeform RP. This means our members meet up in one of the guild houses and RP whatever they please. One night that might mean an adventure, sparring, or magical study, and another night that may mean casual socializing or a tense witchy sacrifice in the woods. We believe strongly that you get out what you put in, so whatever type of RP you seek in the guild, you are likely to find it if you actively look for it or create it!
We do have frequent events, from DMed plot events to freeform social events such as holidays, lectures, and gatherings, but our emphasis is always on daily RP rather than a reliance on events.
We utilize a detailed, immersive character sheet system. This system is designed from the ground up just for our guild and has been praised even by those who usually don’t like character sheets. While every member of the guild is required to have a sheet, you also aren’t required to use it if rolling and combat events aren’t your thing. But for those who do enjoy sheets, you can expect to find a dynamic system of character perks, progression, and individuality which makes dice rolls feel meaningful rather than purely random.
We have recently opened an Academy which serves as the publicly accessible heart of the Pact. With it, we’ve instituted a system of teaching and learning RP which makes it rewarding to RP students and instructors in a variety of topics—schools of magic, combat training, and lectures on virtually any topic imaginable. While participation in the Academy isn’t required to join, it is encouraged!
We believe character progression—that is, the growth and natural change that occurs when characters form relationships with each other and their skills and motivations progress—is one of the most important parts of RP. As a result, we are always willing to work with you to progress your character in a way that will be enjoyable for everyone involved. We put value on every member of the guild and love to help everyone carve out a niche where their character can flourish.
Lore is very important to us. While we do use supplemental fanon to fill in the blanks–such as about the day to day lives of vampires and thralls, which are not addressed in lore–we believe in adhering to the game’s canon wherever possible. As a result, we do not allow custom/fanon bloodlines for vampires, since there are already plenty of varied and interesting lore bloodlines to pick from. When it comes to things such as unique applications of magic, we are much more lenient, provided your character isn’t demonstrating god powers.